In Mad Trails, players are behind the wheel of a rugged climbing truck designed to tackle extreme natural obstacles. However, brute force alone can't get you far, because every course has steep angles, loose rocks, narrow ridgelines, and a razor-thin center of gravity to punish you when you are careless.
The driving loop of Mad Trails focuses on terrain and not on speed through a track. Instead of racing through tracks, the player now has to manage and control traction, deal with ground shifts, and control momentum. If you put too much throttle, your truck flips back; if you don't put enough throttle, you lose climbing speed. There is also the pressure of a ticking timer on whether to take a safe run or take the risk to make further progress.
Every run becomes paranoid, and every clean climb equals victory for the duration.

Not once does that use of the word environment convey the same feel as the numerous environments that Mad Trails puts you into.
The terrain is not just a decoration, but your fierce rival.
Your tires will deform, grip, and slip all while continuously changing based on:
In this case, every hill is a physics question. You will have to learn how to truck acts, when to push it, and when to let it slide.
Underlying Mad Trails is a mechanic that is very high-risk concerning throttle management:
Each course has a very strict mode of precision that will force you to climb smart and fast. You must decide if to take the safer line and risk losing the time for the run… or take the aggressive line and risk rolling over.
Your run fails if:
But achieving climbs will unlock different paths, the harder challenges, and more aggressive terrain.
Easy to learn. Hard to master.
[↑] or [W] – Move Forward
[↓] or [S] – Move Backward
[←] or [A] – Steer Left
[→] or [D] – Steer Right
You have to be careful. Even a little bump can upset your balance.
Mad Trails isn’t about speed; it’s about the ability to master.



















